Nicholas Cooley is an Animator. He is currently looking for new opportunities.

 

Feature Demo Reel

All work is done using Autodesk Maya

 
 

Game Demo Reel

All work is done using Autodesk Maya and MotionBuilder

 
 

Motion Capture Demo Reel

All work is done using MotionBuilder. All motion capture data was provided by IAnimate, Studio 369, and Mixamo.

 
 

Unreal Reel

In this video, I set up the character with animation, blueprints, state machines, physics, and controller inside the Unreal Engine

 

Resume