Nicholas Cooley is an Animator. He is currently looking for new opportunities.
Feature Demo Reel
All work is done using Autodesk Maya
Game Demo Reel
All work is done using Autodesk Maya and MotionBuilder
Motion Capture Demo Reel
All work is done using MotionBuilder. All motion capture data was provided by IAnimate, Studio 369, and Mixamo.
Unreal Reel
In this video, I set up the character with animation, blueprints, state machines, physics, and controller inside the Unreal Engine